EVERYONE SHINES

Details for Australian Trade Mark No. 1096437 (hide)

Owner Cranium, Inc. a Washington corporation

Convention US 2 August 2005 78/684097

Service FB Rice

Filing Date 30 January 2006

Classes

Class 9 Computer games programs, interactive games programs, interactive programs on DVD

Class 16 Printed instructional, educational and teaching materials sold as a unit or separately in the field of team building, leadership and corporate development training; calendars; blank cards; notepads; origami sets comprised of tissue paper and wax paper; synthetic paper; children's activity books; date books; magazines regarding games and entertainment and educational activities; newsletters regarding games and entertainment and educational activities; crossword puzzles; syndicated newspaper columns regarding games and entertainment activities; puzzles, a series of books, flash card sets, printed charts, workbooks, manuals, printed training materials, note pads, printed flip charts, and stationery notes, all for use in the field of team building, leadership and corporate development training

Class 25 Clothing, namely, baby clothes, bathrobes, bow ties, boxer shorts, caps, cardigans, coats, Halloween costumes, gloves, golf shirts, gym shorts, hats, head bands, jackets, jogging suits, neckties, pyjamas, scarves, shirts, shorts, skirts, sleepwear, socks, sweat shirts, sweat suits, sweaters, T-shirts, tank tops, trousers, turtlenecks, vests and sun visors

Class 28 Board games; equipment sold as a unit for playing a board game; question card sets for use in playing a board game; board game with modelling compounds, sold as a unit; card games; equipment sold as a unit for playing card games; plush toys; dolls; action figures; jigsaw puzzles; manipulative puzzles; three dimensional puzzles

Class 41 Entertainment services, namely, interactive online games shows, interactive online games, on-going television programs in the field of game shows and children's shows, television series featuring games and games entertainment shows, and special television games programs; educational services, namely, providing puzzles, trivia questions, brain-teasers and other games and activities that teach physical skills, social skills, learning skills, math skills, reading skills, writing skills and language skills at the preschool, primary and secondary school levels and for adults

Event Publications

16 February 2006 Application filed

16 February 2006 Application Accepted

13 July 2006 Trade Mark Registered/Protected

Legal

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